NPC Questlines are therefore vague and you can easily void questlines and the damage is irreversible until your next playthrough. Even as a vet I can sense that the developers are trying their best to mess with our expectations.Returning fans who missed a few Dark Souls / Bloodborne games may be discouraged from the first 5 hours and think things like "Oh man I might be too old for this series", well, IT GETS EASIER so press on my Sunbro!As always, don't expect a lot of exposition in this series, the story is basically what you can figure out from the bits and pieces of lore you find in the game. If you did not like them, you still won't.In fact, out of the entire Soulborne series, this game probably has the most punishing first 5 hours. If you did not like them, you still won't.In fact, out of the entireIf you liked the previous Dark Souls games, you will like this one. If you liked the previous Dark Souls games, you will like this one. The ability to teleport from each bonfire is also a proof of the linearity, since it would take ages to move from an area to the other, just by running.In the end, it feels like there isn't much difference from previous DS games, the core mechanics are the same, same atmosphere, lack of storyline/lore (mostly hidden in items descriptions).This makes me think: now that I finished it, will I remember any of this game in a few months time.? or will the only great memories from this series be always linked to DS1? There are connections and shortcuts throughout the game, but the path is still one and you gotta follow it to progress through the game. Playing Dark Souls 3 has been a pleasant experience.Everything is improved compared to the previous DS games, the graphics are pretty coolPlaying Dark Souls 3 has been a pleasant experience.Everything is improved compared to the previous DS games, the graphics are pretty cool and the areas are nice.Having finished all games in the series (except for Bloodborne), I found it smooth and enjoyable, with less annoying areas than the predecessors.The world design is pretty good, but seems a bit linear. You need not know, the stories that came before this, enjoy and praise the sun. A beautifully incandescent addition to the Souls franchise, and a great stand alone game. I might go as far as to say that there is one boss that gives Artorias, and OnS a run for their gold coin.In the end, Dark Souls III answers many lore questions, but raises quite a few knew ones. Big, scary, fast, unforgiving, there is a favourite boss for everybody. For Souls fans who always sough the mystery of where to go next (I myself have spent hours on youtube figuring that out) It is a bit of a disappointment.The bosses in this game are the most diverse in the entire Souls franchise. And speaking of such a path, maybe it's only downfall is the linear story towards the end. The gameplay is familiar enough to scare you exploring, but inviting just a bit, to make you want to test different play styles.It's an adventure that packs 60 hours of gameplay in your first try, maybe even more if you dare go far off the beaten path. From the most common merchant, to the secret boss, everything is thought out and planned in classical Dark Souls fashion. Where the second lacked in meaningful NPC's and stories, this one has a plenty. The standard's were very high, expectations to the roof.Where the first, I personally felt, lacked a bit in combat, this game give it to the fullest. TheHaving played the first two games and their respective DLC's, I come here with some scepticism as to how this story would fit in. Having played the first two games and their respective DLC's, I come here with some scepticism as to how this story would fit in.
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